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Call of Duty League Goes Online

News

17 Mar 2020

Gabriel Sciberras

Unlike other esports that have simply cancelled and delayed their entire season, the Call of Duty League has shifted from a LAN to a completely online experience. Following an official announcement from Activision, making this League online is a rather controversial move, as we’ll see in a while, but with all the money invested to kickstart the console into a franchise-league, cancelling it didn’t seem to be an option. 

No sir, the show must go on. After four respectively successful Homestand events, we’ll be migrating to a completely online setting, retaining an identical format, starting with Dallas and ending with Playoffs at the end of the season. 

Naturally, this has been caused by the recent alerts over the COVID-19 pandemic, forcing Activision’s hand to make a decision in an official Twitter statement: 

After careful review and working in close collaboration with out teams, we are shifting all currently scheduled 2020 Call of Duty League live events on online-only competition, effective immediately…

…in the interim, Call of Duty League is confident it will continue to deliver fans what they want: amazing competition between the best players, competing at the highest level for the right to be considered the greatest team on Earth. 

Any enthusiastic fan of Call of Duty would be both content and upset at the same time. Content as the action will not be removed completely, however, a larger problem arises. 

The Call of Duty competitive community, unlike others, involves teams and players being rather open with their online practice and scrims, sharing everything through streams and YouTube videos – but everybody knows, online doesn’t matter. Although scrims may be comparable to LAN, the connection and the stage environment is a completely new area where many do not prevail. 

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Credit: CDL

By going online, it’s a sincere worry that results may be skewed not by skill-based match-ups, but by the strength of an internet connection and the ‘host’. Take a team such as the Chicago Hunstmen: will 4 out of the 5 players are based together in Chicago, their teammate in Formal is stuck in Los Angeles, away from his teammates. This could result in poor host connections: we’ve all seen clips of bullets in scrims simply not landing. 

However, back in Black Ops 3, many Pro League matches were in fact held online, and this wasn’t too much of an issue. Teams such as Dallas have been labelled as “onliners” with players such as Shotzzy performing considerably worse on LAN – that all changes now. 

It’s just going to be quite an argument to figure out who the best team is now, as we’ll only be able to tell who’s best online.  

Be sure to tune in to https://www.esportsguide.com/ for all the latest esports news.

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